Computer Graphics has emerged as an important course in recent years in view of ever-growing applications. The present Learning Material is intended for use at both undergraduate and postgraduate levels. The main objective is to introduce the basic concepts and important approaches. While preparing this LM modular approach has been followed. Sufficient number of examples, exercises and assistance to difficult questions are provided to make the learning easier and quicker. The material on Computer Graphics is divided into 10 modules as follows: Interactive Devices Scan conversion Clipping Transformations Projections Generation of solids Hidden surface and line removal Generation of realistic scenes Motion Multimedia. The treatment in Modules 6 and 8 is exhaustive. The Modules 9 and 10 dealing with motion and multimedia and coverage on fractals in Modular 8 are meant for postgraduate students. Table of Contents Module1. Display and Interactive Devices Module 2. Scan Conversion of Geometric Primitives and Solid Areas Module 3. Cliping of Lines and Polygons Module 4. Geometric Transformers Module 5. Projective Transformers Module 6. Representation of Curves,Surfaces and Solid Objects Module 7 Hidden Surface and Line Removal Module 8 Generation of Realistic Scenes Module 9 Animation Module 10. Multimedia Appendix.