ISBN 9788126540884,Ios 6 Programming: Pushing The Limits

Ios 6 Programming: Pushing The Limits

Author:

Mugunth Kumar

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ISBN 9788126540884
Publisher

Wiley India Pvt Ltd

Publication Year 2011
ISBN-13

ISBN 9788126540884

ISBN-10 8126540885
Binding

Paperback

Number of Pages 420 Pages
Language (English)
Subject

Computer software

Pushing the Limits gives developers the expert guidance they need to create amazing applications for iPad, iPhone and iPod Touch. Veteran mobile developers Rob Napier and Mugunth Kumar show experienced readers how to maximize their programs with Apple's iPhone SDK 6.0 - including coverage of the major new APIs and building applications for the new iPad. In addition, iOS 6 Programming: Pushing the Limits delves into more advanced topics not generally found in other iPhone development books including: Keeping Control of Multitasking Batten the Hatches with Security Services Running on Multiple Platforms Selling Past the Sale with In-App Purchase Special Features Pushing the Limits, this book takes the Pushing the Limits format and applies it to iOS 6. Developers want to work on the latest devices and on the latest platforms. Apple's iOS 6 will be highly sought after. Pushing the Limits titles take their topics as far as they can go. iOS6 Programming: Pushing the Limits is not an intro guide nor a comprehensive Bible, but a deep dive into the serious capabilities of iOS 6 that developers need to understand. Titles on iPhone and iPad app development and design appear on bestseller lists. About the Author Rob Napier has been developing iPhone applications for as long as there has been an iPhone platform and helped develop the first iPad-only newspaper Mugunth Kumar has worked as a software design engineer for Honeywell and General Electric, has developed bestselling Appstore apps, and has been quoted and linked by various iOS forums as a go-to source for developer info Table of Contents Introduction Part I: What's New? The Brand New Stuff Getting Comfortable with Xcode 4 and the LLVM Compiler Part II: Getting the Most Out of Everyday Tools Everyday Objective-C Hold On Loosely: Cocoa Design Patterns Memory Management with Objective-C ARC Getting Table Views Right Great at Any Angle: Collection Views and Auto Layout Better Drawing Layers Like an Onion: Core Animation Tackling Those Pesky Errors Location Services: Know Where You Are Part III: The Right Tool for the Job Common UI Paradigms Using Table Views Controlling Multitasking REST for the Weary Batten the Hatches with Security Services Running on Multiple iPlatforms and iDevices Internationalization and Localization Selling Past the Sale with In App Purchases Debugging Performance Tuning Until It Flies Part IV: Pushing the Limits Storyboards and Custom Transitions Cocoa's Biggest Trick: Key-Value Coding and Observing Think Different: Blocks and Functional Programming Going Offline Data in the Cloud Fancy Text Layout Building a (Core) Foundation Deep Objective-C
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