ISBN 9789351105664,Raspberry Pi Projects For Kids

Raspberry Pi Projects For Kids

Author:

Daniel Bates

Publisher:

Shroff Publishers

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ISBN 9789351105664
Publisher

Shroff Publishers

Publication Year 2014
ISBN-13

ISBN 9789351105664

ISBN-10 9351105660
Binding

Paperback

Number of Pages 112 Pages
Language (English)
Subject

Engineering & Technology

What you will learn from this book
Learn how to set up your own Raspberry Pi device
Explore the world of programming by learning about Scratch and Python
Program with Scratch to develop your own version of Angry Birds
Get hands-on with some electronics to build your own reaction game
Develop with Python in order to build your own version of Google Maps
In Detail
Technology today is growing rapidly, with all sorts of cool gadgets, applications, and games made thanks to the rise of computer programming. The Raspberry Pi is a crafty device that has promoted the teaching of basic computer science in schools, catching the attention of both young and old. Although learning to program offers a unique set of skills that allows you to explore your creative side, it has its own challenges, which may mean you will need a helping hand.
This handy guide will launch you into the world of computer programming by showing you how to build your own amazing applications. Raspberry Pi Projects for Kids contains several awesome projects for you to get hands-on with, including creating your own games, crafting your own simple electronics, and making your own interactive map. By learning how to use Scratch and Python in your programming, you will be a computer scientist in no time!
After you have become comfortable with setting up and playing with your Raspberry Pi, you will be transported into this exciting world of technology, where you will get to grips with using Scratch, Raspberry Pis official programming language, in order to develop your own version of Angry Birds! After connecting new circuitry, lights, and switches to your Raspberry Pi, you will then get to use Scratch to create your own reaction game. See for yourself whos the quickest off the mark!)You will finally get to step things up by developing an interactive map of your own hometown using the Python programming language. You will be working for Google before you know it!
This book will teach you everything you need to know about using your Raspberry Pi in order to develop your own games, applications, and electronic circuits. Its time to have your Pi and eat it, because you will be able to create virtually anything you like.
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