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| Publisher | BPB Publications |
| Publication Year | 2025 |
| ISBN-13 | 9789365896350 |
| ISBN-10 | 9365896355 |
| Binding | Paperback |
| Edition | 2025 |
| Number of Pages | 502 Pages |
| Language | (English) |
| Dimensions (Cms) | 23.5 x 19 x 2.9 |
| Subject | Computer Science |
This book takes a practical, project-based approach. It begins with an introduction to Unreal Engine 5, offering a basic overview of its UI, tools and features, and core technologies. Each project focuses on specific areas and workflows, allowing the readers to get a basic grasp of the Unreal Engine’s basic workflows, to a complete environment, built with custom assets, featuring a mini-game. The book covers topics such as Blueprints (Unreal Engine’s node-based visual scripting), Nanite and Lumen technologies, Quixel Megascan, lighting and materials, a glimpse into the exciting world of VR development, covering base and high-poly modeling, texturing, level design principles, and implementing character interactions.
Myron Mortakis
BPB Publications