ISBN 9788126516513,3Ds Max 2008 Bible

3Ds Max 2008 Bible

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ISBN 9788126516513
Publisher

Wiley India Pvt Ltd

Publication Year 2008
ISBN-13

ISBN 9788126516513

ISBN-10 8126516518
Binding

Paperback

Number of Pages 1294 Pages
Language (English)
Subject

Digital Media

This is the only comprehensive reference-tutorial on 3ds Max, making it a favorite of all users, from beginners to pros. If Max novices are itching to actually create something now, the Quick Start project in Part 1 is just for them. If experienced Max users can't wait to check out the new software features the details are here. This bestseller is packed with expert advice, timesaving tips, and more than 150 step-by-step tutorials. A 16-page color insert will highlight work by various cutting-edge 3D artists. A valuable companion DVD includes all the examples and content from the book, including unique models and textures that readers can customize on their own. It also includes a searchable, full-color version of the book. Key Features The 3ds Max Bible is hands-down, the bestselling book ever on 3ds Max. 3ds Max really shines in the red-hot video gaming market. It is used to create 80 percent of commercially available games, including games for platforms such as Microsoft's X-Box 360, Sony?s Playstation 3, and Nintendo?s Wii. A Quick Start tutorial shows beginners how to complete an exciting animation their very first day, while exposing them to the newest features of the software. Readers will master the complexities of Max by doing more than 150 short tutorials under the guidance of 3D expert Kelly Murdock A 16-page full-color insert shows examples of cutting-edge 3ds Max art. A valuable companion DVD includes all the examples and content from the book, including unique models and textures that readers can customize on their own. It also includes a searchable, full-color version of the book. About The Author Kelly L. Murdock has been writing computer books for more than 10 years. His credits include six editions of the bestselling 3ds Max Bible, Edgeloop Character Modeling For 3D Professionals Only, Adobe Creative Suite Bible (2 editions), gmax Bible, Adobe Illustrator Bible (2 editions), 3D Game Animations for Dummies, Maya 7 Revealed, Adobe Atmosphere Bible, Master XHTML Visually, JavaScript Visual Blueprint, 3D Graphics and VRML 2 and a multitude of other titles that he has contributed to. He holds a degree in engineering with an emphasis in computer graphics Table Of Contents About the Author Preface Acknowledgments Part I: Getting Started with 3ds Max Part II: Working with Objects Part III: Modeling Basics Part IV: Materials, Cameras, and Lighting Basics Part V: Animation and Rendering Basics Part VI: Advanced Modeling Part VII: Advanced Materials Part VIII: Advanced Animation Techniques Part IX: Dynamic Animation Part X: Working with Characters Part XI: Advanced Lighting and Rendering Part XII: MAXScript and Plug-Ins. Appendix A: What?s New with 3ds Max 2008 Appendix B: Installing and Configuring 3ds Max 2008 Appendix C: 3ds Max 2008 Keyboard Shortcuts Appendix D: What?s on the DVD Index
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