ISBN 9781430209799,Building Xna 2.0 Games: A Practical Guide For Independent Game Development

Building Xna 2.0 Games: A Practical Guide For Independent Game Development

Publisher:

Apress

Rs636 Rs795 20% OFF

Availability: Available

Usually ships in: 2-3 business days

(Free Delivery)

We Accept
ISBN 9781430209799
Check delivery information
 
ISBN 9781430209799
Publisher

Apress

Publication Year 2008
ISBN-13

ISBN 9781430209799

ISBN-10 1430209798
Binding

Paperback

Number of Pages 450 Pages
Language (English)
Subject

Programming

Building Xna 2.0 Games: A Practical Guide For Independent Game Development Is Written By James Silva, Who Recently Won The Prestigious Microsoft Dream Build Play Game Competition With His Awardwinning Game, The Dishwasher: Dead Samurai.

Building Xna 2.0 Games: A Practical Guide For Independent Game Development Is An Indepth And Exclusive Look Into The Entire Xna Game Development Process And Includes The Creation Of A Software Game Masterpiece. James Silva Guides You Through The Process He Took To Build His Awardwinning Title, From Concept To Reality. He Reveals Tips And Techniques For Creating A Polished, Highquality Game With Very Few Resources, While Bridging The Gap Between Coding And Art.

This Title Shows Software Developers The Following: The Creation Of A Polished Game From Start To Finish Design Philosophies Nextgen 2D Graphics, Including Shaders Techniques For Fast, Fluid Game Play Xact Audio And Xinput Eyecatching Particle Effects For Visual Stimulation

The Book Is Packed Full Of Code, Pictures, And Valuable Insights Into Xna Game Development. What You'Ll Learn If You Are Brand New To Xna, You'Ll See Basic Concepts Of Game Development Through Simple Exercises. You'Ll Be Able To Follow Along And See The Steps Taken To Recreate The Game That Won The Microsoft Dream Build Play Competition. You'Ll Learn And Enhance Artistic Skills And Artistic Design Capabilities. You'Ll Learn How To Build Software Games That Focus On The Same Artistic Design, Game Play, And Game Flow/Logic That Are Also Found In Commercial Games. You'Ll Become More Exposed To The Exciting World Of Software Games. Who This Book Is For

For Anyone Who Has Working Knowledge Of C# And .Net Programming And Either Loves To Build Software Games Or Is Interested In Seeing How To Create An Award-Winning Game. "
Scroll