ISBN 9781590590812,Introduction to 3D Game Engine Design Using DirectX 9 and C#

Introduction to 3D Game Engine Design Using DirectX 9 and C#

Author:

Harrison Lynn

Publisher:

Apress

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ISBN 9781590590812
Publisher

Apress

Publication Year 2003
ISBN-13

ISBN 9781590590812

ISBN-10 1590590813
Binding

Paper Back

Number of Pages 406 Pages
Language (English)
Subject

3D graphics: games programming

Introduction to 3D Game Engine Design Using DirectX 9 and C#" illustrates the process of creating a simple 3D game engine. During this process, author Lynn Harrison demonstrates many facets of the DirectX 9 software through clear-cut explanations and examples.

Throughout the course of the book, you'll develop an off-road driving game that brings such features as management of large scenes, environmental effects, and physics into play. To write the game, you'll use cutting-edge technologiesC# and DirectX, and the .NET Frameworkand you'll go beyond simple graphics to explore audio, user input, artificial intelligence, and multiplayer design. Table of Contents Overview User Interface Hanging Ten: A Ride Through the Rendering Pipeline Basic 3D Objects Complex 3D Objects Camera: The Player's View of the World Adding Some Atmosphere: Lighting and Fog Artificial Intelligence: Adding the Competition Game Audio: Let's Make Some Noise Game Physics: Keeping It Real Tools of the Trade
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