ISBN 9789350235232,Windows Phone 7 Sliverlight Cookbook

Windows Phone 7 Sliverlight Cookbook

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ISBN 9789350235232
Publisher

Shroff Publishers & Distributors Pvt Ltd

Publication Year 2011
ISBN-13

ISBN 9789350235232

ISBN-10 9350235234
Binding

Paperback

Number of Pages 737 Pages
Language (English)
Subject

Reference works

Silverlight has revolutionized development using Microsoft technologies. It is an excellent tool for mobile application development. The XAML-based markup and familiar C# code are the perfect combination for building apps efficiently and with minimum hassle. Packed full of recipes containing comprehensive instructions for the tasks required to build modern compelling smartphone apps using Silverlight. Starting with application design and architecture, you will quickly move on to more technical features and APIs you can implement to make your app stand out. You will use the Camera API to scan barcode, location services to pinpoint the user's GPS coordinates and accelerometer to provide feedback based on movement of the phone. All of these features can be provided in a slick user interface through the power of Silverlight. Animations, behaviors and XAML provide all you need and more. What you will learn from this book : Use XAML and Blend along with animations to bring your user interfaces to life. Utilize web services for all your data needs. Learn how the process of sending Push notifications to users saves time and battery Take the power of touch to a whole new level by creating unique touch gestures for your app. Generate revenue and share your app with the world through the Windows Phone marketplace. Approach The book is written in a cookbook style, presenting examples in the style of recipes, allowing you to go directly to your topic of interest, or follow topics throughout a chapter to gain in-depth knowledge. Who this book is written for All levels of developers and designers will be able to utilize this book. The language and examples are written for beginners but there are plenty of deeper concepts to explore and code to master. About the Authors At the early age of ten Jonathan began to learn to program building simple games to amuse his friends and family. Twenty years later he still has passion for technology and development. Jonathan loves to share his passion with other developers by writing for his blog and various books as well as speaking at many user groups and technology conferences. Throughout the past three years Jonathan's focus has primarily been on working with Silverlight and its most recent version for Windows Phone 7. Through this newest version for Windows Phone 7, Jonathan has been able to work on many high profile applications that are rated as some of the most downloaded applications. Jonathan is also currently the Vice President and Co-founder of WayCool Software, Inc. based in Birmingham, AL, which provides solutions for non-profit organizations. Jonathan also has been providing consulting services through his latest venture JM TechWare, Inc., where he helps provide both User Experience and architectural guidance on Silverlight, Windows Phone 7 and WPF applications. In addition to development, Jonathan has co-authored Visual Basic 2010 and .Net 4 published by Wrox Press. Robb is a follower of Christ, husband to the perfect wife and father of two beautiful girls. Coincidentally, he is also a successful .NET software developer, which is a better qualification for writing a programming book. His development career started while working part time during college where he learned graphic design basics and built simple data-driven PHP websites. After college he worked for a small startup on a VB6 application for educators and learned .NET by jumping head first into building a complimentary ASP.NET site. Since then he has worked as a .NET developer for a market leading, privately held corporation with a global presence. This enterprise environment has provided many unique challenges and learning opportunities. He currently leads a development team in the company's latest development efforts, mentors many developers and plays a leading role in planning the company's .NET architecture. Prior to the announcement of Windows Phone 7 he had little experience with Silverlight but always wanted to learn it. WP7 provided the perfect opportunity to learn Silverlight in a defined space and on a smaller scale. He currently has several apps in the marketplace and has plans for many more (if he ever gets this book done). Table of Contents Preface Chapter 1: Layout and Design Introduction Downloading the tools Understanding the tools Creating simple navigation Using Positioning controls Discovering the various input controls View State Manager introduction Understanding the panorama control Using the pivot control Chapter 2: Creating Animation Introduction Using View State Manager to create simple animations The basics of timelines Using timelines for feedback to users Chapter 3: Behaviors and Events Introduction Understanding events Understanding basic behaviors Custom behavior Physics engine behavior Chapter 4: Data Binding 101/MVVM Introduction A case for MVVM Creating a simple model Creating a View Model Creating a view Element-to-element binding Chapter 5: Services, Data, and RSS Introduction Creating a WCF service to access a SQL database Using a WCF service in a Windows Phone application Building a simple RSS reader Chapter 6: Location Services Introduction Tracking latitude and longitude Tracking altitude, speed, and course Saving battery by using a location wisely Using location services with the emulator Mapping your location Chapter 7: Push Notifications to the Phone Introduction Updating the tile background without push Creating a service to send notifications Registering for push notifications Creating a notifications helper Creating toast notifications Chapter 8: Launchers and Choosers Introduction Automating e-mails Handling common About Us tasks Scanning barcodes Enabling photo extras Tomb stoning Chapter 9: Sensing with Sensors Introduction Orienting your app That mic is hot Accelerating your apps Developing the touch Shaking it up Pinching with ease Chapter 10: Preparing Apps for the Marketplace Introduction Configuring capabilities Maintaining responsiveness Adding trial support Creating iconography Submitting an app Index

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